The rglwidget control is designed to work in the
htmlwidgets framework. Older rgl web pages that
used writeWebGL or knitr used a different
method of linking the controls to the scene. This is a partial
bridge between the two systems.
Usage
elementId2Prefix(elementId, prefix = elementId)
Arguments
elementId
An element identifier from a rglwidget call.
prefix
The prefix to use in the old-style control.
Details
Because of the order of initialization, this isn't a perfect
bridge. The old-style control will not set the scene to the initial
value from the control, but subsequent changes to the control
should be passed to the widget.
Value
This function generates Javascript code, so it should be
used in an results = "asis" block in a knitr document.