Last data update: 2014.03.03

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trueskill-package (Package: trueskill) : Implementation of the TrueSkill algorithm

An R implementation of the TrueSkill Algorithm (Herbrich, R., Minka, T. and Grapel, T. [1]), a Bayesian skill rating system with inference by approximate message passing on a factor graph. Used by Xbox to rank gamers and identify appropriate matches.
● Data Source: CranContrib
● Keywords: package, trueskill
● Alias: trueskill, trueskill-package
● 0 images

Trueskill (Package: trueskill) : Apply Trueskill to Tournament Data

Trueskill function to be applied to tournament data in dataframe format.
● Data Source: CranContrib
● Keywords:
● Alias: Trueskill
● 0 images

PrintList (Package: trueskill) : pretty print a list of players

pretty print a list of players (trivial function...)
● Data Source: CranContrib
● Keywords:
● Alias: PrintList
● 0 images

Player (Package: trueskill) : Player: class to hold the rank, skill and names of players

Reference class to create objects that represent players.
● Data Source: CranContrib
● Keywords:
● Alias: Player
● 0 images

Parameters (Package: trueskill) : Sets three parameters used in the TrueSkill algorithm.

Class creates an object to hold three parameters used in the TrueSkill algorithm. Passed to AdjustPlayer and Trueskill to perform calculations and update the Player objects or data. The default parameters object is: "Parameters [(beta, epilson, gamma)]: [(4.167, 0.74, 0.083)]" where the default inputs are: INITIAL_MU = 25.0 INITIAL_SIGMA = INITIAL_MU / 3.0 INITIAL_BETA = INITIAL_SIGMA / 2.0 INITIAL_GAMMA = INITIAL_SIGMA / 100.0 DRAW_PROBABILITY = 0.10 INITIAL_EPSILON = DrawMargin(DRAW_PROBABILITY, BETA)
● Data Source: CranContrib
● Keywords:
● Alias: Parameters
● 0 images

GaussianOperators (Package: trueskill) : GaussianOperators

multiply or divide Gaussians equiavelent to the more convenient inline operator "*" or "/".
● Data Source: CranContrib
● Keywords:
● Alias: Divide, Multiply
● 0 images

Gaussian-class (Package: trueskill) : Gaussian Class with args (mu, sigma) or (pi, tau)

Reference Class to create objects that represent normal distributions, which is how players' skills are represented. Gaussian takes arguments (mu, sigma) or (pi, tau), which default to (0, Inf) or (0, 0), respectively. Note: for consistency reasons and not having to update two sets of values, the class only stores pi and tau. Therefore, g1$mu <- 25 and g1$sigma <- 8 does not work as expected, though g1$pi <- 0.04 and g1$tau <- 0.13 does.
● Data Source: CranContrib
● Keywords:
● Alias: *,Gaussian,Gaussian-method, /,Gaussian,Gaussian-method, Gaussian, Gaussian-class
● 0 images

DrawProbability (Package: trueskill) : Compute draw probability

Compute the draw probability given the draw margin (epsilon). Can be passed to DrawMargin to calculate EPSILON. Refer to Parameters for default input values.
● Data Source: CranContrib
● Keywords:
● Alias: DrawProbability
● 0 images

DrawMargin (Package: trueskill) : EPSILON or draw margin, used to set EPSILON in Parameters

Compute EPSILON or draw margin, a measure of how likely a draw is. Then pass to Parameters object.
● Data Source: CranContrib
● Keywords:
● Alias: DrawMargin
● 0 images

AdjustPlayers (Package: trueskill) : Update the Skills of a List of Players

Runs the trueskill algorithm and updates the skills of a list of players. Assumes each team has one player.
● Data Source: CranContrib
● Keywords:
● Alias: AdjustPlayers
● 0 images